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ABOUT: PAID MATERIAL 💲
If you have legally acquired my paid material, please do not distribute it. If you have obtained my paid material illegally, please do not distribute it and report it.
Working to create paid material and not making any profit from it can be demotivating.

ABOUT: FREE MATERIAL 📦
Free to use, but please give credit to ("Victor Sena" or "Victor SenArt").

Commercial and non-commercial use: Free to use;
Redistribution of materials: Free to distribute, but send link for me;
Edits and updates: Free for modifications.

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Saturday, September 6, 2014

Characters


New and edited sprites included in the Art Material [2010 ~ 2023] package


With this new change, instead of leaving my material all separated, I will merge it into just one post, which will be the Characters I made of all kinds of themes. Updates to the post will be indicated in its title.

Last Char (06/09/14)

"Long Long Time" ♫

I've had many complications in my life that left me with little time, and over time I began to forget about the blog and stopped pixelating. I only had a few nights and weekends left to work on Pixel Art. I realized that I haven't improved as much compared to previous years when I had more time and didn't have a job. Yes, this year I'm already working part-time in the afternoons because I'm still attending college in the mornings. The course I'm taking has no connection to game graphics and doesn't involve much with the internet, leaving me little time to take care of the blog. Another problem arose this year; my computer is deciding to leave me (":T.T don't go!") after many years of use (if I'm not mistaken, around 7 years). I've already taken it to a technician, but the best option would be to buy a new one, which I'll need for my course eventually. That day will come, so... I hope.

But don't worry, I'll update things here, try to make my work more visible to everyone rather than scattered everywhere, even if it's gradually. I plan to update on the next weekends, maybe I'll change something this one already, but I can't promise anything; it'll be a gradual change.

And remember, the blog's purpose is to gather everything I've done and have stored here, a means to store my scattered things and prevent losing them in case there's any problem with my PC or the sites where I post my work.

Anyway, that's all I needed to say to those who follow the blog, or if you're catching up after so long.

Sunday, August 31, 2014

ソザイバコ (Sozaibako)

Author: ロク (Roku)

Returning to the routine of blog recommendations, shall we? This blog mostly features Battlers, not as many as other blogs I've recommended before, but their quality is very good. I believe that even if they aren't suitable for direct use, they can at least inspire someone with a new style or type of Battler. And if you're using an older engine, don't worry, they have resources for both types, RM2000/3 and RMVX/Ace, which can also be used in RMXP.

Site: ソザイバコ (Sozaibako) before / A-realm after

Sample:

Saturday, April 19, 2014

Avys RPG Maker Stuff

Author: Avery

This time I bring resources for RMXP, many of them are quite old and others more recent. She always keeps updating the topic and works with all types of graphic resources: autotiles, battlers, tilesets, characters, icons, and faces. However, many are additional resources, the kind of material that will add a little extra to the RTP XP collection.

Threads: Avy's XP Stuff and Avery's Ace-Stuff

Sample:

Wednesday, March 12, 2014

Download Package

Author: DP

I found this site a while ago, and since there were only a few materials, I decided to wait. On this site, the author calls themselves DP, which is the site's acronym. They primarily work with faces, which I found to be well-crafted and clean, more suitable for the chibi charsets of the RTP. However, there are also some battlers and portraits of a character. There aren't many variations yet, but there are plenty of expressions. The latest update was for a recent chef addition to indicate that the author is still active.

Site: Download Package

Sample: